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News: GameSpot Q&A with MxO Design Team!

GameSpot explores the fundamentals of combat inside of The Matrix Online with a great Q&A from Monolith's game design team. Online Creative Director and The Matrix Online Lead Designer Toby Ragaini, with Game Designers Bruce Harlick and Adam Bormann discuss all aspects of recreating and building the intricate combat system of The Matrix Online.
GameSpot: How do the different combat styles work when used by groups of players? Is there a definitive front-line-fighter/support-fighter dynamic? How does this change for players who are going it alone? Is there a specific combat style better suited for solo players?

Monolith: Fighters fill all of the appropriate roles in The Matrix Online. There are styles designed to be more defensive and less offensive (aikido, for example) and styles designed to be very damaging but have less of an ability to soak up damage (rifleman, for example).

Make sure you check out this great feature story on GameSpot!

Posted by Vosx




TM & © Warner Bros. Entertainment Inc. (s) 2005. THE MATRIX ONLINE, characters, names and all related indicia are trademarks of and © Warner Bros. Entertainment Inc. 2005. THE MATRIX ONLINE is developed by Monolith Productions Inc. MONOLITH and the Monolith logo are trademarks of Monolith Productions Inc. Sega is registered in the U.S. Patent & Trademark Office. SEGA and the Sega logo are either registered trademarks or trademarks of Sega Corporation. Software platform logo TM & © 2005 IEMA. The ratings icon is a registered trademark of the Entertainment Software Association.
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