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News: Crafting Basics: Part 01
There are plenty of reasons why your thoughts might turn to crafting in the Matrix. Maybe you're wondering what those Code Bits that you looted off gang members are used for. Maybe you're tired of having to fight and fight to get a good item from a loot drop, or tired of hunting for vendors so you can purchase items and abilities. Or maybe you'd like to keep that Enhanced Edson BR-19 for longer than its stability is going to last, and you'd also like to be able to give one to every member of your crew. If you learn to craft, then you can do all of these things. |
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Tank: "What do you need, besides a miracle?”
Neo: "Guns. Lots of guns.”
- The Matrix |
Crafting in The Matrix Online is, in game context, the process of adding new code to the existing code of the Matrix. If it can be used, shot, worn, consumed, or equipped, then it can probably be made by a crafter using the right set of abilities. In order to do this, you must have some abilities in the Coder discipline branch. Although you don't need to specialize to be able to craft items, the most effective crafters are found in the Programmer or Code Crafters' disciplines. They are people who can duplicate the operator's job of supplying items and ability loadouts while in-game.
You already have the basics to get started as a Coder. Every new redpill starts off with a Code Analyzer tool and the Write Code ability. If you have run a couple of missions or killed some gang members, then you probably already have some looted Code Bits, which provide your raw material.
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This guide explains the different aspects of being a crafter in the Matrix. You might choose to specialize in one, such as making Ability Codes to complement a combat profession, or you might attempt to master them all. In this article we'll explain how to make Ability and Item Codes, how to learn new item recipes by decompiling their Matrix code, and how to turn Item Codes into real items.
In Part Two we will walk you through the process of crafting an item, and will talk about how to repair damaged or broken items and decrypt encrypted code.
The first things that crafters need are some raw materials, which come in the form of code bits and code fragments. Code bits are made into code fragments, and code fragments are the building blocks of Ability and Item Code recipes. You can find code bits (and sometimes fragments) tucked into desks and filing cabinets in mission areas, or you might loot them from the bodies of dead gang members and mission enemies.
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You'll also require a few abilities and tools to get started. To equip all the abilities required to become a Code Crafter, you'll need to be at least Level Six, but if you're not there yet, keep reading. At low levels, crafting can be worth as much experience as killing Blackwood gang members, and it's a great deal safer.
Your basic needs for crafting are the Write Code ability and the Code Analyzer tool, which you received on your first day as a redpill. If you happen to have sold these already, any item vendors in the Slums will be happy to sell you a new Code Analyzer. Also, the Slums Coder and Ability Vendors are well stocked with Write Code abilities, among other things.
Writing Code
Here we come to your second important tool and ability. Every item in the Matrix represents a piece of code, and this code can be taken apart with the Decompile Items ability and an Item Decompiler tool to learn how it was made. Be warned, however, because decompiling an item destroys it in the Matrix. If you succeed, you'll have the recipe to recreate it, but if you fail...Let's just say a Coder who's short on cash should avoid decompiling his last pair of pants. Once you learn the recipe for an item, you can use the Write Code ability and a Code Analyzer tool to turn that recipe into an Item Code.
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Compiling Code
Compiling inside the Matrix is trickier than in the Loading Area, and there is always a chance of failure. However, there are benefits. For example, you can make your buddy a new weapon when you're in the field far away from a hardline and his rifle breaks. Starting up the Code Compiler tool will list, by category, all of the Item Codes that you have stored in your code archive. Each Item Code shows its difficulty level, the number of uses left before its code becomes corrupt, and the $Information required to create it. Failed compile attempts still cost $Information and a use of the Item Code, so think carefully before attempting to compile a code too far above your current compiling skill level.
DeCompiling Code
Posted by Shadowborn
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TM & © Warner Bros. Entertainment Inc. (s) 2005. THE MATRIX ONLINE, characters, names and all related indicia are trademarks of and © Warner Bros. Entertainment Inc. 2005. THE MATRIX ONLINE is developed by Monolith Productions Inc. MONOLITH and the Monolith logo are trademarks of Monolith Productions Inc. Sega is registered in the U.S. Patent & Trademark Office. SEGA and the Sega logo are either registered trademarks or trademarks of Sega Corporation. Software platform logo TM & © 2005 IEMA. The ratings icon is a registered trademark of the Entertainment Software Association.
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