Items listed on this page were part of the update on May 26, 2005.
- Missions and cinematics will be turned on as the storyline progresses into Episode 1.3.
- Text will now appear in the chat window telling players when Antibiotics clear negative status effects.
- Text for completing hidden mission goals now only appears when the goal is completed.
- Detection no longer ends stealth effects on friendly players.
- Bug causing Impart Invisibility to not work correctly has been fixed.
- Mission NPCs attacked from outside the mission area will now enter the Evade state unless there is another available target inside the mission area.
- Bug causing characters to remain in "shadow" form after being Detected by a player has been fixed.
- Bug causing players to sometimes be invisible to other players after activating an Ability (that doesn't impart Invisiblity) has been fixed.
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Posted by The Matrix Online Team