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  • AetherNET Community Uplink
  • Event: Zion Recovers Killcodes
  • Event: Zion Recovers Neurophyte
  • Event: Machines Recover Killcodes
  • Event: Machines Recover Neurophyte
  • Agenda Unmasked
  • Zion Event Debriefing
  • Ookami and Malphas Reflect on Recent Events
  • Event Recap: Machine Perspective
  • The Crew of the Novalis II


  • AetherNET Community Uplink

    The Matrix Online Live Event Team Presents: Double Cross, an Intrigue in Two Acts

    The Live Events Team has been busily crafting intrigues for the next chapter of The Matrix Online saga. Taking inspiration from player feedback, we?ve changed our schedule and will soon be introducing our next event, called: Double Cross, an Intrigue in Two Acts. Our goal is to increase the opportunities for our players to engage in active storyline threads between announced events.
    Posted by Aether Full Story...


    Event: Zion Recovers Killcodes

    Brave and dutiful Zion soldiers on the Linenoise instance managed to recover highly sensitive materials due to the valiant efforts of Zionite operative Neurophyte of the Novalis II. Read on for an update from Tyndall.
    Posted by Live Events Team Full Story...


    Event: Zion Recovers Neurophyte

    Brave and compassionate Zionite soldiers on the Regression, Proxy, Iterator, Enumerator and Output instances managed to recover injured Zionite operative Neurophyte of the Novalis II. Read on for an update from Tyndall.
    Posted by Live Events Team Full Story...


    Event: Machines Recover Killcodes

    Efficient and resourceful Machinist operatives on the Heuristic and Input instances managed to recover highly sensitive materials through the capture of Zionite operative Neurophyte of the Novalis II. Read on for an update from Agent Thorne.
    Posted by Live Events Team Full Story...


    Event: Machines Recover Neurophyte

    Efficient and compassionate Machinist operatives on the Method instance managed to recover injured Zionite operative Neurophyte of the Novalis II. Read on for an update from Agent Pace.
    Posted by Live Events Team Full Story...


    Agenda Unmasked

    Row upon row of chairs, salvaged from the ruins of mankind. Theatre seats next to recliners, a dentist chair, a cosmonaut’s reentry seat. Nestled within, a hundred sleeping men and women.

    Sleeping? Jacked in. Working. Gleams of sweat run along the jaw of one, mingling with the blood trickling from his mouth.
    Posted by Live Events Team Full Story...


    Zion Event Debriefing

    We were originally sent in on orders from Zion Command, to investigate reports from other operatives that Captain Morpheus had been seen inside the Matrix. He had been missing from Zion for a time, so we were sent in to try and make contact. As soon as we jacked in, we received multiple reports that Captain Morpheus had been contacting operatives inside the Matrix.
    Posted by Live Events Team Full Story...


    Ookami and Malphas Reflect on Recent Events

    “This situation is intolerable.” Ookami flung herself down on an overstuffed sofa in one of the back rooms of the Merovingian’s chalet. As usual, she began inspecting her claws immediately upon settling, though the familiar routine did nothing to lessen her evident tension.
    Posted by Live Events Team Full Story...


    Event Recap: Machine Perspective

    I discovered an encoded message embedded within the bluepill newspaper, The Sentinel. This message stated that Morpheus would be in attendance at Club Messiah in downtown Chelsea on Saturday, May 21st at precisely 8:00 PM. My orders from Agent Gray were clear: Observe and record any interactions with Morpheus and report them back with urgency.
    Posted by Live Events Team Full Story...


    The Crew of the Novalis II

    The war was hard on everyone in Zion, but the Zion Military took perhaps the hardest hit. With almost every single one of their trained redpills killed, and almost all of their hovercrafts destroyed, there was a faction within the Military that wanted to write off the Matrix entirely. Luckily for today's redpills, an aggressive training program began instead - hoverbarges were built, redpills recruited, and the Matrix continued to be the center of the battle for the future....
    Posted by Live Events Team Full Story...







    TM & © Warner Bros. Entertainment Inc. (s) 2005. THE MATRIX ONLINE, characters, names and all related indicia are trademarks of and © Warner Bros. Entertainment Inc. 2005. THE MATRIX ONLINE is developed by Monolith Productions Inc. MONOLITH and the Monolith logo are trademarks of Monolith Productions Inc. Sega is registered in the U.S. Patent & Trademark Office. SEGA and the Sega logo are either registered trademarks or trademarks of Sega Corporation. Software platform logo TM & © 2005 IEMA. The ratings icon is a registered trademark of the Entertainment Software Association.
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